Jass:MeleePlayerIsOpponent – Mappedia

Jass:MeleePlayerIsOpponent

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Funktion: MeleePlayerIsOpponent
Parameter: integer
integer
Rückgabewert: boolean
Autor: Blizzard
Quelle: Blizzard.j
Synchron: Unbekannt



Code

function MeleePlayerIsOpponent takes integer playerIndex, integer opponentIndex returns boolean
    local player thePlayer = Player(playerIndex)
    local player theOpponent = Player(opponentIndex)

    // The player himself is not an opponent.
    if (playerIndex == opponentIndex) then
        return false
    endif

    // Unused player slots are not opponents.
    if (GetPlayerSlotState(theOpponent) != PLAYER_SLOT_STATE_PLAYING) then
        return false
    endif

    // Players who are already defeated are not opponents.
    if (bj_meleeDefeated[opponentIndex]) then
        return false
    endif

    // Allied players with allied victory set are not opponents.
    if GetPlayerAlliance(thePlayer, theOpponent, ALLIANCE_PASSIVE) then
        if GetPlayerAlliance(theOpponent, thePlayer, ALLIANCE_PASSIVE) then
            if (GetPlayerState(thePlayer, PLAYER_STATE_ALLIED_VICTORY) == 1) then
                if (GetPlayerState(theOpponent, PLAYER_STATE_ALLIED_VICTORY) == 1) then
                    return false
                endif
            endif
        endif
    endif

    return true
endfunction

Parameter

Typ Name Beschreibung
integer playerIndex
integer opponentIndex
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