Jass:MeleeClearExcessUnit
Aus Mappedia
| Funktion: MeleeClearExcessUnit | |
|---|---|
| Parameter: | nothing |
| Rückgabewert: | nothing |
| Autor: | Blizzard |
| Quelle: | Blizzard.j |
| Synchron: | Unbekannt |
Code
function MeleeClearExcessUnit takes nothing returns nothing local unit theUnit = GetEnumUnit() local integer owner = GetPlayerId(GetOwningPlayer(theUnit)) if (owner == PLAYER_NEUTRAL_AGGRESSIVE) then // Remove any Neutral Hostile units from the area. call RemoveUnit(GetEnumUnit()) elseif (owner == PLAYER_NEUTRAL_PASSIVE) then // Remove non-structure Neutral Passive units from the area. if not IsUnitType(theUnit, UNIT_TYPE_STRUCTURE) then call RemoveUnit(GetEnumUnit()) endif endif endfunction
